Blitz3Dx95-V1.109 for Windows 95 released!
Hi,
I have just released Blitz3Dx95-V1.109, an FMOD-less version of Blitz3D that is Windows 95 compatible!
The most recent version of Blitz3D that was compatible with Windows 95 was 1.108b, so I have started versioning this 'x95 fork' of Blitz3D at 1.109. This means version numbers will overlap with 'classic' Blitz3D, but that's OK because they're completely different products that just happen to share the same page at itch.io.
So basically, if your still using Blitz3D to write stuff on or for Windows 95 and don't want to get involved with FMOD licensing issues, this is the version for you!
It uses SoLoud for audio (as does classic Blitz3D) but with the winmm backend. I haven't been able to test it thoroughly yet though, as I'm using PCem and all audio is choppy on that anyway, but it works and will hopefully be OK on a real PC (or a decent emulator/VM setup).
SHA256 hash of Blitz3Dx95-V1.109.zip:
87f8b7833f0339e015a639524a8429b9482672903cb43d3a1eeecf4a27c68bfc
Bye,
Mark
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Blitz3D
The classic Blitz3D compiler for PC.
Status | Released |
Category | Tool |
Author | Blitz Research |
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Comments
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Thank you for the update, Mark! Will use this one from now on as my main version of Blitz3D :)
:)
I have a dedicated Windows 95 machine, I can try and test this a bit over the coming weekend.
That would be great thanks.